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You also don't get 1-Ups from Hole-in-Ones. When you hit an enemy or clear the hole, you don't regain any tomatoes.If the checksum fails, the game will still boot normally, but will become virtually impossible to actually play: If both of the above tests pass, the game also performs a checksum on the code that handles those checks to see if they have been modified. Your goal is to get to the King's floating castle. To restore the beautiful stars to Dream Land's night sky Kirby takes off after King Dedede. He caught King Dedede stealing the only remaining star. Kirby, worried about the missing stars, stares at the night sky once again. From then on, those lonely eveningsĬontinued for many days. Usually there were many stars twinkling brightly in the sky.īut tonight, only one of the stars had appeared. "I wonder if I'll have another wonderful dream tonight, gazing up at the stars" Today, Kirby is living his leisurely, carefree life. The enemies present in Test Courses 1-4 were very likely added after the conversion so the maps could be completed, whereas Special Tee Shot involves simply getting the ball into a hole which is always present on the course. This points towards Test Courses 1-4 being from Special Tee Shot and Test Courses 5-9 being from later in development (where Test Courses 10-12 fall is uncertain, but probably the latter). In Kirby Bowl, they're always visible and completely solid in form. The stage borders in Special Tee Shot are invisible until hit by the ball, being marked only by floating spheres in between. Test Course 4, however, does have 1×1 dash tiles, and they don't use any part of the Kirby Bowl dash tile graphics. Test Course 9's dash tiles don't seem suited for this purpose, plus they're using the 2×2 tile graphics instead of the 1×1 graphic of Special Tee Shot, so this rules Test Course 9 out. Once the ball hits a stage border or an obstacle, the ball stops and the player regains control.
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While boosted, the ball can also climb up slopes and walls.
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The dash tiles in Special Tee Shot don't just speed the ball up, but force the ball in a certain direction at top speed and the player loses control of the ball. Test Courses 6 and 8 have warp tiles, so they can't be from Special Tee Shot, whereas Test Course 7 is an early build of a hole found only in Kirby Bowl. This helps to rule out certain test maps as Special Tee Shot leftovers. Objects that Special Tee Shot has no version of are spikes and warp tiles. Scenery it has similar versions of are dash tiles and stage borders. Let's start with the scenery in Special Tee Shot: the objects it shares with Kirby Bowl are sandpaper, arrow tiles, conveyor belts, water, directional grass, and trampolines. There's some strong proof in the way Test Courses 1-4 function that gives them away as leftovers from Special Tee Shot.
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